Daniel_Hyams
New member
This is just a feeler to see who would be interested in helping write a new raw converter, to fill the need of enthusiasts who need good raw conversion.
I've been mulling over it for a bit, and I realize that there is not a way for me to do this all myself, given the current state-of-the-art of tools like Bibble, Silkypix, and formerly RSE/P.
Initial rough requirements are:
#1 efficient photographer workflow for RAWs and JPGs
#2 rudimentary controls for exposure compensation, contrast, etc.
#3 background batch conversion
#4 pluggable color profiles that enable the use of 3rd party calibration
#5 initial RAW algorithm comes from dcraw, so there will be support for many cameras initially
#6 processing parameters saved in a standardizable XML sidecar file
I figure that would be more than enough to get started. I am a developer myself, and I was hoping that those enthusiasts with special expertise in areas such as color management and image manipulation might pipe up, and perhaps we can start working from there.
For cross-platform compatiblity, I thought that we might try the Qt API; this way, Windows, Mac, and Linux are all supported.
I've been mulling over it for a bit, and I realize that there is not a way for me to do this all myself, given the current state-of-the-art of tools like Bibble, Silkypix, and formerly RSE/P.
Initial rough requirements are:
#1 efficient photographer workflow for RAWs and JPGs
#2 rudimentary controls for exposure compensation, contrast, etc.
#3 background batch conversion
#4 pluggable color profiles that enable the use of 3rd party calibration
#5 initial RAW algorithm comes from dcraw, so there will be support for many cameras initially
#6 processing parameters saved in a standardizable XML sidecar file
I figure that would be more than enough to get started. I am a developer myself, and I was hoping that those enthusiasts with special expertise in areas such as color management and image manipulation might pipe up, and perhaps we can start working from there.
For cross-platform compatiblity, I thought that we might try the Qt API; this way, Windows, Mac, and Linux are all supported.
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