Sandrine Bascouert
Member
Hi! I was just wondering if this site was on a technical fortnight these days, a sort of festival. So I take advantage of this situation to ask about the "physics" of a weird behaviour filter in Photoshop. I name it The Displacement maps Filter.
Can anybody just explain me the dark reasons why it seems to always have a behaviour of its own and why when I achieve a result, I'm never able to reproduce it. There might be a mechanic.
Eh! yes I know about the white that displace and the black that displace in the other way, but...What about if the 2 images haven't got the same size?..When you blur your reference image can you calculate the amount of blur you got to add? I'm mostly talking about grayscale references, but maybe the inner spirit of color references can be pointed too?
I would like to know about a sort of recipe, because I'm fed up about trial and errors... When you spend hours in trials and errors in PS, it's because you didn't get it.
Thanks for enlighting my brain...;-)
Can anybody just explain me the dark reasons why it seems to always have a behaviour of its own and why when I achieve a result, I'm never able to reproduce it. There might be a mechanic.
Eh! yes I know about the white that displace and the black that displace in the other way, but...What about if the 2 images haven't got the same size?..When you blur your reference image can you calculate the amount of blur you got to add? I'm mostly talking about grayscale references, but maybe the inner spirit of color references can be pointed too?
I would like to know about a sort of recipe, because I'm fed up about trial and errors... When you spend hours in trials and errors in PS, it's because you didn't get it.
Thanks for enlighting my brain...;-)